Dark Ascent - Playable Character SAYA
I had the chance to work on one of the two playable characters for "Dark Ascent", our final game project at Game Academy. She had to be a strong female character wielding a big sword. Full Model from concept to Rig/Skin done in 4 weeks.
It's my first attempt trying to do realistic hair, it was quite hard but satisfying to do ! I'm thanksful for the help of my classmate on this.
I had to think about how far the player will see the model. That led me to make the patterns bigger for a better understanding of the textures.
You can see here some shots made on Unreal Engine with her ingame animation: