Kor
A narrative driven rpg inspired by the nostalgia of classic JRPGs
KOR is a narrative driven turn-based roleplaying game inspired by the nostalgia of classic JRPG's.
It has the player explore the world of Phariah as the newly awoken "Conduit", a being of great importance but has little knowledge of it. Fight creatures, complete quests, meet friends along the way.
Features
Over 15 unique quests on top of the main story quests!
Classic turn-based combat
Narrative driven
Pixel-art visuals
Original beautiful soundtrack
Controller supported!
About the Team:
Kor was created as part of a final year project of university by three students of TU Dublin with audio being done by someone external. It's prototyping began in May 2018 and began to morph into what we have today at the end of September 2018! Programming and systems were done by Joey Breslin, Art and Animation by Kal O'Brien, Production and Narrative by Philip Elliott, and Sound and Music Composition by Anthony Breslin!
Useful Links:
For regular updates regarding the game you can follow the Kor Twitter for insight into what we're doing.
You can also find the teams portfolio's and twitters below!
Artist: Kal O'Brien- @kalobrienz - www.corgibits.com
Programmer: Joey Breslin - www.jiujitsu.dev
Production/Narrative: Phillip Elliott - @Raggune
Sound Designer/Composer: Anthony Breslin - www.merucomposer.com
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