Cloud Man - Creature Modeling
This is the model I did for my semester 3 creature modeling project. It's a cloud man. Blocking in Maya and the sculpting in Zbrush. It was my first time using Zbrush, and this project overall took me 14 weeks to finish.
Workflow
Week 1-2 Confirm the concept, find the reference, and start blocking in Maya
Week 3 Import model to Zbrush and create some basic structure
Week4 - 7 Sculpture in detail (cloud, head, hand, glover, arm, leg, shoe, stand collar cape, pointed hat)
Week 8 Open UV and make some details sculpture adjust
Week 9-10 Testing color and start to add some base color
Week 11-12 Change some color and add some shading to show the depth
Week 13-14
Create a floor and color it in Zbrush
Make some adjustments in color and sculpture
Test render model and create a turntable
Use DaVinci Resolve to combine turntable video
Import to Maya and render it
Model Progress
Final Result
3D Viewer
Orthographic View - greyscale, poly paint, and skin shade color
Turntable
Comments (0)
This project doesn't have any comments yet.