
Stylized Cellar Scene (Game Assets)

Stylized work is not my normal area as my current job is mostly doing realistic VFX now, but I enjoy doing stylized work a lot as it just gives me happy vibes :) The whole scene had to be below 25k tris. LP in Maya, HP in Zbrush, texturing in Substance Painter (4K) and rendered in Marmoset.
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