Update - 5 Apr 2022
Concepts for a World of Warcraft inspired animatics
At the beginning of my master's degree I had the oportunity to do some concepts for a VFX final proyect of another student. The proyect is still on the works so I hope some day I can show the whole work.
The first concepts are from the Wall and the entrance of the main medieval city from the animatics.
I also designed the protagonist bow and made two different designs for each army. The idea was to represent a difference between the bows of one army and those of the other. The bows of the wall army had to be more threatening and elegant, while those of the land army were related to nature and insects (such as beetles)