`Meet Mat` is Back - The 3D Digital Painting Contest
Skull Island Shrine
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Skull Island Shrine

Paul Rodriguez
by PaulRodriguez on 25 Feb 2022

This is a personal project I worked on. Modeled in Maya and ZBrush, Textured in Substance, water sim created in Houdini, rendered with Mantra. I also used some assets from Quixel and Turbosquid.

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