
Using Traditional Art in Unreal Engine

A project I completed for university with a mixture of 3D modelling, animation, texturing, environment design and post effects in Nuke.
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Using Traditional Art in Unreal Engine
Softwares used: Cinema 4D, Unreal Engine, Blender, Nuke, After Effects, World Creator
For the mountains, I used Quixel surfaces and the paint mode in Unreal Engine and alpha brushes to hand paint eh veins on the mountains to create a one of a kind variation Icelandic mountain.
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