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Houdini Muscle Simulation
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Houdini Muscle Simulation

Simon Van Den Hende
by simonvdhende on 7 Mar 2019

For the last couple of weeks, I have been researching the muscle tools from Houdini 16.5. 
The goal of this project was to enhance an animation, in order to reach its full potential, while keeping performance in mind. Since Maya is the industry standard for animation/rigging, I decided to start there.

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