Houdini Muscle Simulation
For the last couple of weeks, I have been researching the muscle tools from Houdini 16.5. The goal of this project was to enhance an animation, in order to reach its full potential, while keeping performance in mind. Since Maya is the industry standard for animation/rigging, I decided to start there.
4
1616
0
Round of applause for our sponsors
Comments (0)
This project doesn't have any comments yet.