Gundam "Barbatos" Form 6
All modeled in Zbrush from scratch. The purpose of this project was to learn the extent of Zbrush's capabilities for hard surface modeling.
This was a project I made for an assignment for a class I did online in "Advanced Digital Sculpting" at the "Gnomon School of VFX". It took around 10 weeks to complete and involved learning Zbrush to a tee.
For the topic of the project we were asked to pick a complex hard surface piece to model and since I had become intrigued with Gundam and Gunpla as of late I decided to take a shot at modleing a gundam from scratch in Zbrush for the assignment.
So I only used Zbrush for the whole modeling process and took the final sculpt to keyshot for rendering. I explored a lot of features that were completely new to me and Zbrush has become my favorite software due to that.
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