Hard-Surface Study / MINOLTA SRT-101 Camera
Hard-surface model of the MINOLTA SRT-101 camera from the 1960's, the original courtesy of my dad. Modelling was completed using HardOps and minor use of MeshMachine addons for Blender 3.0.
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Main Render
Camera film wireframe and EEVEE viewport render
Substance Designer graph for 'door' grip
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