Khepri scarab
Process of the creation of khepri the beetle. Animation, modeling, sculpt, texturing and render. Game ready character.
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Hello everyone, today I bring you a sculpture of a beetle, which I have sculpted for a game that some colleagues and I are doing.
I wanted to recreate the god Kepri in a scarab, so I tried to give the scarab a pharaonic touch.
I started with a very basic blocking and then I sculpted it, I did everything in BLENDER. I am very happy with the result.
Soon I will upload the retopology. I hope you liked it ^^
First blocking:
Sculpture:
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