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CG Modeling Project
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CG Modeling Project

by LiauJingHan on 7 Dec 2021

Thranduil.

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This is my first time modeling a full character, it is fun to learn a complete workflow to model a character. I sculpt the body in Zbrush and model hard surface objects in Maya. The skin pores are sculpted by hand and I think this is quite a challenge but it is still fun. Character's hair is stimulated in ornatrix, why I chose ornatrix because I love to explore and learn new things, so I found some tutorials and did self study. The clothes are stimulated by Marvelous designer, after the stimulation is complete I will retouch it in Zbrush to make it look nicer. All of the models are texture in Substance Painter and rendered in Marmoset toolbag.


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