The Knight
Base sculpted in ZBrush. At a certain level imported to 3Ds max for retopology. The basis of armor, boots, accessories, and sword did in 3Ds Max as well. Then added some small details in Zbrush. Later baked maps from high-poly in Substance painter. And rendered with Corona renderer.
0
958
0
Round of applause for our sponsors
Comments (0)
This project doesn't have any comments yet.