Workshop Table
Based on a project by Paul Krutov on Artstation. Blockout and low poly done in Blender, Zbrush for sculpting details, UV Mapping in RizomUV and rendering in Marmoset Toolbag 4. 2 UV Sets at 2k resolution, Albedo, Normal map and Channel Packed Roughness,Metallic and AO, low poly mesh with 2,228 tris.
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Round of applause for our sponsors
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