Gnoll from Dungeons & Dragons
3d Gnoll model done in the 3d Modeling Master at Animum School during 2021. I've used Maya from the begining and Arnold for rendering. Details in Zbrush and textures in Substance.
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Gnoll concept from D&D. Done in 2021 during Animum Master of 3d Modeling characters. Maya, Zbrush, Substance Painter and Arnold
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