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The hall of planetarium

The hall of planetarium

Anastasia Ermakova
by seriouscat on 6 Nov 2021

2016 XMD Challenge - 1st place! This scene is completely mid-poly without normal maps and unique textures. I was focus on composition and lighting and basics in Unreal Engine, so there is no complex shaders or effects, just geometry. -- Breakdown on -

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These are my main references.

This is how changed window's design

This is how I made the floor pattern

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