Gears of War – Dark Ages (a fan project)
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Gears of War – Dark Ages (a fan project)

Miguel Morales Navas
by miguelmnavas on 3 Nov 2021

It is a project that will try to be based in the universe of Gears of War, but with a more European classical stylish city. In this project, I will try to mix imperialism architecture common in the universe of Gears of War with some nuances of gothic European style. I hope you like it!

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Update - 9 Dec 2021

5. Hello!

Today I’m going to share the last advances that I’ve done with my project. I have finished the second modular building and also I’ve had time these holidays to texture it. I tried to follow the line that I pointed out when I started, and I think that I’m having good results. What do you think?

Please, let your comments!!!


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Update - 1 Dec 2021

Hey people!

I’ve returned to share some of the advances that I’ve done this week. As you can see I’ve almost finished one building (I need to use some decals on it) and I’ve started a new one. This last, in difference with the other one, I’ve tried to build something more modern but with the same classic touch. I like to think that I’m achieving this Geras of War-style without resigning to my first idea, bringing this world to an old European city. What do you think?

I hope you like it!


Update - 10 Nov 2021

Hello, everyone!

I’m here again to show you my advances with the environment. On this occasion, I have spent my time modeling the modular assets to build buildings. I have decided to do three hierarchical lines:

And after I have united them in order to give shape to the building:

I have exported the windows, doors, and metal columns, separately to save up polygons creating copies of the same model.

I hope you like it and if you have something to say, say it! 😊 Don’t be shy!


Update - 3 Nov 2021

Hi people! I’m here to share, step by step, the progress of a new project in which I’m immersed. Concretely, it is a project that will try to be based in the universe of Gears of War, but with a more European classical stylish city. I did this selection because I wanted to be a little bit gothic but without the intention to lose the imperialistic architectural art of the game. Thus, I will try to mix both. It would be like bringing Gears of War to Europe and, at the same time, giving some dark nuances. I hope you like the idea, and as the first post in this thread, I will share with you the blocking on which I have been working this past week.

Like always, critics and comments are welcome!