Play by Play
SciFi Fuel Console Game Asset
Following along with a game asset workflow taking me from blockout, high poly, low poly, bake and render in Marmoset and paint in Substance Painter. Blender, Marmoset Toolbag, Substance Painter
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Round of applause for our sponsors
Update - 24 Oct 2021
Started with a basic blockout then moved into high poly modeling. Next step will be low poly version.
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