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SciFi Fuel Console Game Asset
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SciFi Fuel Console Game Asset

Richard Huard
by richardh on 24 Oct 2021

Following along with a game asset workflow taking me from blockout, high poly, low poly, bake and render in Marmoset and paint in Substance Painter. Blender, Marmoset Toolbag, Substance Painter

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Update - 24 Oct 2021

Started with a basic blockout then moved into high poly modeling. Next step will be low poly version.


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