by rainheart1985 on 5 Oct 2021

Lilith, thank´s Magnus Skagerlund for yours tips. concept by Igor Sid Lilith is a complete project for VFX, I sculpted on Zbrush, next I did retopology on Maya and the cloth was made on Marvelous and Zbrush, the Uvs was in Maya and painting in Mari and substance painterm finally the render was in Vray.

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