Croc: Legend of the Gobbos Fanart
Croc was one of my most loved games as a child, so when I entered the retrogasm contest in 2018, it was a no-brainer to recreate him.
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Final submission for #retrogasm2018.
Croc was sculpted in ZBrush then re-topo'd in ZBrush and painted. 3D coat was used for unwrapping. Exported into Maya where he was rigged and posed.
Gobbo was created in Maya, painted in ZBrush and Photoshop. Xgen was used to create hair cards for his fur. Rigged and posed in Maya
Rendered with Renderman.
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