Xgen Practice
Simply trying to learn how to generate hair by using Xgen.
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Round of applause for our sponsors
I use Mari to generate displacement/bump/roughness/specular maps from a 360 set photo.
It wasn't easy and time-consuming. But it's just another way to approach realism look.
As for the hair I simply use fiber mesh in ZBrush to position them and exported to Maya as curves.
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