1) 'Die among my friends' Monologue animation
The challenge was to take a 10second audio clip from a movie, and craft an acting shot based solely on the audio itself. I took a piece of dialogue spoken by Gamora in Guardians of the Galaxy. It was definitely a challenge in mentally distancing myself from the original context of the movie, to craft a new and plausible situation, and to act out complex subtext with subtlety. Mathilda rig by Leon Li-Aun Sooi and Xiong Lin
2) 'C'larity' Group project
These are some of the shots I animated in a collaborative project undertaken with my fellow animation classmates at 3DSense Media School. I had to take especial care in the acting choices of both characters, to establish their personalities and ensure that they are portrayed consistently. Morpheus rig by Josh Burton
3) 'Videogame' Pantomime animation
In this animation, I had to portray a drastic shift in emotion without dialogue. In this story, the gamer starts out bored, before something unusual happens in his game that excites him. However, things take a sudden turn for the worse, causing him to rage and finally slump back into the sofa in frustration. Malcolm rig from AnimSchool
4) Wombear fight sequence
This is a body mechanics assignment. A heavyset Wombear character fights by swinging a heavy mace around. Wombear rig from Amazon Lumberyard
5) Arc the dragon walk cycle
A walk cycle using Arc the Dragon rig by Josh Sobel
6) Parkour
A Parkour animation, inspired by Jackie Chan. Body mechanic rig by Joe Daniels
7) Lifting
A body mechanics animation, to portray a character carrying a heavy object and placing it onto a nearby table. Body mechanic rig by Joe Daniels
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