John Kachel
by johnkachel on 1 Sep 2021

A solo project completed over 12 weeks, Abduction is a game environment/demo created in Unreal Engine 4. Set in 1996 in Queensland, Australia, it tells the abduction story of fictional character, Casey. Character mesh and textures generated in Makehuman. All other assets and props were modelled and textured by me.

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