MASSIVE EXPLOSION FX
Check out this new project we did during our free time!
Hey everyone!
Antoine Jaspar and myself are super thrilled to show you our last project we did together during our free time! It’s a big explosion happening in a rocky desert type of environment, inspired by the massive explosion scene in Rogue One.
For this shot, I was in charge of every aspect of 3D (FX, Lighting, Modeling, Shading, Assets Layout, etc) and Antoine carried the rest brilliantly (Comp, Color Grading, DMP, etc). Everything is rendered with Mantra.
It’s been 1 year since I got my first job as a FX Artist/Houdini Generalist and I wanted to showcase some new skills of mine. The initial plan was to make a simple trails generator tool. Then I thought why not make a good looking shot with a bit more in it (explosion, shock wave, trails, rock destruction, debris, etc).
Hope you’ll enjoy the breakdown (sound ON highly advised) ! C&C welcome!
Special thanks to Colin Ramon for the sound design, and Arthur Tasquin for being there with us during our late working sessions on discord :)
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