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Kick-heart "Jardin D'enfances"

Aurelia Ong Wenning
by aureliaong on 23 Apr 2019

I modelled this environment for our environment assignment in school. It was based on Aymeric Kevin's speedpaint concept; I loved the adorable design and vibe of his artwork and wanted to try capturing it in 3D.

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Project description:

I modelled this environment for our environment assignment in school. It was based on Aymeric Kevin's speedpaint concept; I loved the adorable design and vibe of his artwork and wanted to try capturing it in 3D. At first, I attempted to model one of each type of prop (Eg one traffic cone) and then duplicate them, but quickly realised that each prop looked unique in its own way and the final product would not feel right if I were to duplicate the pieces. Hence I modelled and tweaked each prop accordingly. The usual PBR materials and process we were taught in class also clashed with the stylistic choice, so I handpainted everything instead. During this assignment, I also found out how to use cards and alphas to replicate leaf clumps. I learnt a lot during the making of this environment and it was a very fun experience! It was modelled and retopologized in Maya and Zbrush, handpainted textures in Substance Painter and Photoshop, and rendered in Marmoset Toolbag.

Softwares:

Maya, Zbrush, Substance Painter, Photoshop, Marmoset Toolbag


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