High Archer Elf
She is a High Archer Elf and she is my first ever game character made! She was sculpted in Zbrush, retopo-ed in Maya, textured in substance and rendered in Marmoset. I’ve made many mistakes and learnt alot through the process and I found it thoroughly enjoyable!
High Archer Elf
- Project Description:
Modelling,Texturing,Lighting by: Deborah Ling Siew Chern
Concept Art by: Soo Kyung Oh
Rig by: Michael Elton Widjaja
Skinning and ncloth by: Lim Shan Yao Samuel
Animation by: Gelissa Loh Tze Ching
She is a High Archer Elf and she is my first ever game character made! She was sculpted in Zbrush, retopo-ed in Maya, textured in substance and rendered in Marmoset. I’ve made many mistakes and learnt alot through the process and I found it thoroughly enjoyable!
Here’s a fun background story if you’re interested.
She is 718 years old. However, from an elven perspective, this is considerably young. Though gifted with tremendous archery skills, she has never ventured beyond her village. Recently, she has developed curiosity for the outside world and decides to break out of her bubble of security. She volunteers to represent her people and embarks on her first quest to slay the Goblins.
- Software(s) used:
Zbrush,Maya,Substance,Marmoset,Photoshop
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