Diego Andres Aguilar Gutierrez
by thissonofagun on 22 Jul 2021

Hello there! This project was made for the CGMA course Hair Creation for Games. The purpose of this was to develop a hair asset specific for real time engines. Any feedback or critiques are quite welcome. The basemesh used for this project is from 3dscanstore Female Retopologised Head #014

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Marmoset Toolbag 4 renders

Unreal Engine 5 renders.

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