Mollymauk
Over the last half year I've been working on a graduation project, a 3D character from Critical Role, Mollymauk. I teamed up with an incredibly talented team of students from Year 3 to create a small cinematic starring the character.
Credits:
Teacher supervisor: Ralph Palmer
Modeling: Anette Vavrova https://artstation.com/anettevavrova
Face rig: Kim Horn https://artstation.com/kimhorn
Body rig: Samuel Habekotté http://samuelhabekotte.com/
Animation: Iris Teparić
Animation: Xander Brondijk https://artstation.com/xanderbrondijk
Acting and Voice over: Boyd Catsman https://boydcatsman.com/
Acting: Lizzy Wilmer https://lizzywilmer.com/
Shader/material help: Joaquín Aguilera Valdebenito https://jomakesgames.nl/
Sound help: Quill Verhoeven @FrostyQuill
Character concept: Critical Role, @ornerine
Made in collaboration with the BUAS motion capture team.
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