(WIP) Railway to Hell
A game environment that I'm going to work on in the upcoming weeks.
The main goal of this project is to create a stationary train and movable, modular landscapes + the "end point" which is the "cathedral" presented on the images above.
The train should consist of two unique carriages and a locomotive, and everything should be fully accessible inside.
The landscape will consist of 3 layers:
- Railroad tracks + gravel
- Near landscapes.
- Distant landscapes.
I also plan to spawn some rocks on top of the 2nd level.
Everything outside the train will move at a constant speed, which is currently 16 m/s.
The concept of the cathedral is based on gothic architecture but the structure is inverted - instead of pointing upwards, the cathedral will point downwards.
Here is also a part of the train that I will hopefully finish soon (there are still some sloppy sub-divs and missing parts):
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