Update - 20 Jun 2021
I am working on some additions for my application-reel. My plan is to create a scene that shows some vfx and maybe more. So my current state is as followed:
I'm trying to create a used airplane that didn't get an overhaul a long time ago. I learnt some Mantra-tutorials that allowed me to use some procedural shaders achieve that look. I used a free 3D-Model of a Arsenal VG33 Airplane and I applied the provided texture and mixed it with some colored noise that are added on the edges on the Model.
I control the colors of the noise shader with the ramp. All nodes that are behind the ramp are actually some tryouts that didn't seem to do much after.
As alpha-output I took the aanoise-node and send the provided noise output to the layer mix.
Here are some links that helped me to understand houdini and nuke better and reach my goal:
Rendering and Shading with Mantra:
Arsenal VG33 Model: