chained monster
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chained monster

Jonathan Marsala
by Jonathna98 on 15 Jun 2021

I made this progect to test the new Unreal Engine 5. The monster was made in Zbrush and exported as height-poly, the environment, instead, was made using Quixel height-poly models. using the new nanite sistem i was able to put as much details as i want.

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