Samurai Girl - WIP
This is the project for Cartoon style I'm actually working at Animum Creativity Advanced School for the Master Degree in 3D Character Modeling for Cinema and Videogames.
Update - 30 Jun 2021
Refining of the shapes in ZBrush and retopology of the body and some other parts in Maya.
Update - 21 Jun 2021
Starting with ZBrush sculpting for the body and clothes and refining the hard surface objects in Maya.
Update - 13 Jun 2021
Blocking the main shapes using poly modeling in Maya.
Model sheet I drew using the awesome illustrations by Alberto.