Game ready military crate models. I made this these 3d model for my GAP Exam, a course at Digital Arts & Entertainment Howest. In this course we learned how to bake and texture a highpoly model onto a lowpoly model . The theme was to make props/objects you can find in a mercenary hideout.
Modelling: 3dx Max
Cloth simulation: 3dx Max
Fine tune Highpoly model: Zbrush
Baking/Textured: Substance Painter
Presentation: Unreal Engine 4