Hello World / gigabot bike
design for the main vehicle of the game. project "Hello world" with Osome studio in Lyon
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This design is for a poetic sci-fi univers so i could get rid of the mechanical aspect and play with lines and shapes more. those pen and paper sketches are the first stage of me looking for a design. I was inspired by submarine fauna and bugs.
then i kept developing the silhouette in 3d to easily figure out the final design in volume.
since i had the design in 3d, i did a quck arnold render for the final image
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