Swirling Particle Orb
The Swirling Particle Orb simulation created in Houdini.
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Swirling Particle Orb
The Swirling Particle Orb simulation was created by transforming a sphere geometry into a volume and turning into particles. The particles swirl on the surface of the sphere geometry.
A second sphere geometry is used where the particles formed within the dopnet travel and swirl along the surface of the geometry without colliding. The particles create a polygon trail behind them.
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