WIP: Practice sculpt
First attempt at sculpting a realistic head.
Update - 12 Nov 2021
(07/20/2021) Belated update due to prior projects.
- Minor tweaks on the scull detailing, would create more depth in the cavities such as eyes, cheek and neck.
-Experiments with the piedestal on which it stands, a current idea is to sculpt it into a skin-like shape. Attempts have been made to mimic this with simulations, furthest progress has been with manual sculpting of a round shape. Continuing to weigh the results against eachother and having fun with the looks. Not creating this from a set reference except for anatomical drawings and descriptions. This added detail clearly needs some more planning and experimenting.
-Another thing on the to-do list in this stage is to create more depth on the backmusculature. The body does not have an even distribution of musclemass that would correspond to one and the same body on an average built person. The flat backmuscles shown, covers mostly bones and are not as inflated as the muscles on the front of the torso. Still tweaking to balance the look of this.
Update - 28 May 2021
Progress of 2 days. Filled out the skeleton with muscles as a cut off base instead of ribs and spine only.
Update - 26 May 2021
Work in progress, petproject, anatomy practice. Feedback is definitly welcome and appreciated! :)
Early stages of sculpting, 4h put into it so far, intend to update on this.
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