Grandma
This is a 3D Game ready low poly character that I made for a RPG school project. High poly was made in Zbrush, retopology, rigging, and skinning were made in Maya and the texturing in Substance Painter
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This is a 3D Game ready low poly character that I made for an RPG school project. I had to keep it low poly for our top/down view in-game so I made this grandma around 10k tri.
I also made a simple rig because our character had just a few animations to do.
Modeling: Zbrush
Retopology/UV: Maya
Rigging/skinning: Maya
Texturing: Substance painter
Rendering: Marmoset/Substance painter
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