3d spider design

This is a spider designed based on the spiders of zelda ocarina of time, with a bit of the sea of thieves style, to make it I made a sculpture in blender, and then a retopology and rigg in 3d max
Spider enemy character, for my game too
spider process
I sculpted the spider with blender, for the legs I simply modeled one of the legs and the other three on the side, I copied them and then modified them with the digital sculpture tools and made a mirror. then I took the sculptures to 3d max and made a retopology to get the low taking care of where the character was going to be deformed, after that I did the baking in marmooset
After taking out the normal maps and the low, I used 3d max to do the rigging and skinin with the cat, then I made the animations.
Animation demo walk and attack
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