3D Magical Environment
This is the result of my first 3D environment, made in real time in Unity. I also used some other texturing and modelling programs like 3DsMax and Photoshop. I hope you like it.
The two cinematic compositions that I've made:
I decided to change the illumination for having a different look, and finally here's the result, five renders of my magical stage in day and night.
In this presentation I explain the entire pipeline that I followed to create this stage: