Mollymauk Tealeaf
Personal project - Realtime fanart of Mollymauk from Critical Role.
[Update 06/2022. Now that I have been in the industry for over a year, please follow my other social medias to see my latest projects!]
For this project I was working on improving my skills in creating realistic game art in the context of a fantasy subject matter.
When creating this character, I used mainly the official artwork by Ariana Orner as my reference, but also referred to the official figurine and combined with some elements inspired by imagination. I wanted to produce a model that was true to what I imagined while watching the show whilst also still being quite true to Taliesin's original vision.
Marvelous Designer: Base cloth simulation.
Zbrush: Cloth detailing and skin sculpting.
Maya: Retopology, UVs, hair cards, rigging, posing.
Unreal Engine 4: Presentation.
[Update 06/2022. Now that I have been in the industry for over a year, please follow my other social medias to see my latest projects!]
Comments (2)