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Bounty Hunter
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Bounty Hunter

Tristan McGuire
by DraconicCowboy on 16 May 2021

Personal project - Stylised PBR game character.

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[Update 06/2022. Now that I have been in the industry for over a year, please follow my other social medias to see my latest projects!]

The purpose of this project was to explore using hand painted textures alongside realtime lighting.

Zbrush: Sculpting.
Maya: Retopology, UVs, rigging, posing, blend shapes.
Substance Painter: Texturing.
Unreal Engine 4: Presentation.

Based on the concept art of Mateusz Mizak.

[Update 06/2022. Now that I have been in the industry for over a year, please follow my other social medias to see my latest projects!]


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