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Unreal Engine 4 Real-time 3D Character Project for Games
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Unreal Engine 4 Real-time 3D Character Project for Games

Scott Strachan
by scottstrachan on 30 Apr 2021

Software used includes ZBrush, Maya, Marvellous Designer, Mari, Substance Painter & Designer. The final render was completed in Unreal Engine 4 and Premiere.

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A 3D Cyberpunk Girl project I have worked on in my spare time.

Software used includes ZBrush, Maya, Marvellous Designer, Mari, Substance Painter & Designer. The final render was completed in Unreal Engine 4 and Premiere.

I loosely followed the process of the amazing 3D Artist Ambience Lee to create the final product, but tried to keep my final result as original as possible. All work including sculpting, modelling, UV's, texturing and rendering etc is my own. The animation and rig were from Maximo and tweaked in Maya for presentation purposes.


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