Unreal Engine Diorama
I took a big challenge on myself as i didn't know how to create shaders in unreal engine, basically everything was new to me. So i started with small studies on simple planes in order to understand how to build water shaders and wind animation so the plants on the water would look accurate.
It took me a while but thanks to so many great artist who share their knowledge on you tube i managed to understand better what i am dealing with.
Concept Art done by me
Hope you like it :)