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Medieval market
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Medieval market

by par94 on 12 Apr 2021

Final Project: Medieval Market Square

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Update - 6 Jun 2021

Duing the weekend I've added details to the scene, differents materials and illuminations....

Using Unreal Socket system I've started to add details to the buildings, to differenciate them from one another


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Update - 4 Jun 2021

I've kept working on the ilumination of the market, along with rearranging the buildings

And since I'm constantly rearranging the buildings, I've created a spline system for the sidewalk, allowing me to change it quickly to match the buildings distribution.


Update - 31 May 2021

I've been battling with Unreal lightning settings, trying to achive a foggy-god ray effect, along with organizing the assets I've created so far for this project.


Update - 24 May 2021

This week I've been working on populate the scene, adding objects to the stands, buildings in the background, playing around with the illumination and postprocess settings


Update - 16 May 2021

This week I've managed to make good progress on the project, and it's starting to look like what I had in mind from the beginning.


Update - 15 May 2021

Knight Statue:

The statue of a knight that overlooks the market square, probably a fallen hero of the city. Still haven't choosen a text for the bronze plaque.


Update - 9 May 2021

Along with the cart I've also done the basic market stand, both already textured and in Unreal Engine 4.


Update - 6 May 2021

High Poly of the cart is completed, next step: bake and texture

Update - 25 Apr 2021

This week I've been working mainly on the clock tower, along with bringing materials into the scene, to get a general feeling of how it's going to look like.


Update - 19 Apr 2021

Since the first entry I've been working on the two hero assets of my scene:

The Knight statue, and the clock tower:

I've also been rearranging the secene, and adding detail to the stands of the market:


Update - 12 Apr 2021

Hello, everyone.

My name is pablo Alonso, and this is the begining of my final project for my master:

Using Unreal Engine, I'm creating a market square, located in the center of a medieval city, based on european cities like Prague.