helmet 2.0
Project: Helmet 2.0 My Work: Texturing, Shading, Lighting ,Rendering Software used: Autodesk Maya, The Foundry Mari, Arnold Render Note: Compositing by Giulia Tirelli - Modeling and Tracking by Max Bortolin Follow me on: Instagran: https://www.instagram.com/camokirk3d/
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Round of applause for our sponsors
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