Battle ready woman armor design
The character was not made by me, but all the props were made in Zbrush by me, which includes texturing in susbtance painter. Rendering is done in Blender Cycles Render engine. Details on the model was done both in zbrush and Susbtance Painter.
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Girl Model is not mine, but the everything else was made by me in Zbrush.
Woman with all the armor done by me! Texturing done in Substance painter.
This was done using nanomesh in Zbrush. First the above visible pattern was polygrouped using Zmodeler and then nanomesh was done. A cone was bended and used as nanomesh.
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