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Environmental Improvements & Animated Effects
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Environmental Improvements & Animated Effects

by NCOW on 5 Apr 2021

The focus this week was working with noise and moving UV's so I created a couple different liquid-esc effects that I could scale into my "bacta tank" style tanks when I import that asset in soon. I also added the stairway and fixed a tiling issue I had after I created adjustment materials last week.

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Update - 5 Apr 2021


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