Another Demoreel project of a mushroom covered stump in a forest glade.
The assets used are a mix of Megascans and bought assets online. Lighting and LookDev was done in Maya and then rendered in the ACES Colorspace. I used Nuke for Compositing.
Video Sequence including Breakdowns:
Render Layers (the last 2 layers were consolidated into 1 because of the 5 image limit):
Breakdown of my Lighthgroups. I had 8 overall so i had to consolidate some (Look at the video above for a more detailed breakdown).
Breakdown of some of my work in compositing (Nuke ; a more detailed breakdown in the video above):