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Procedural waterfall, winter environment and breakdowns
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Procedural waterfall, winter environment and breakdowns

Vincent Gannier
by VincentGannier on 24 Mar 2021

This project was about learning houdini fluid simulation (water and whitewater) and procedural environment. Water was not simulated with a very high quality in houdini because of my small hdd but it make the job. I made all the mesh and water in Houdini, textured in Substance Painter, lighting and rendering with Redshi

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