The Basement
This project was created in collaboration with Justin R. for the Polycount September-October Environment Art Challenge. Justin created all of the amazing creatures in the scene! Check out his portfolio at: https://www.artstation.com/justinr
This project was created in collaboration with Justin R. for the Polycount September-October Environment Art Challenge. Justin created all of the amazing creatures in the scene! Check out his portfolio at: https://www.artstation.com/justinr
The greatest challenge in building this scene was creating a convincing transparent glass material. The structure and supporting props were all textured with a few variations of one trim sheet, while the main "vats" all have unique texture sets. I created the opaque jars by baking creatures inside of jar meshes in Marmoset Toolbag and then finished texturing in Substance Painter, which resulted in a unique effect.
The closed cardboard boxes and all decals are from Quixel Megascans.
The scene was based on the concept art "Creepy Basement" by Anthony Brault. https://www.artstation.com/artwork/lVwXxJ
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